Tuesday, April 9, 2013

Isometric Racing - Rock 'N Roll Racing / Biker Mice from Mars

I've played my fair share of racers overtime, whether it be Pole Position (Atari) Streetrod (Commodore 64), Super Offroad (NES), Gran Turismo (PS), Forza - (Xbox), hell I've even thrown a few grand down on my own fully fledged simulator running Rfactor.

Each of them great, in there own unique way.

But when it comes to isometric racing, I can't pinpoint exactly what it is, however for me it simply oozes fun!

Whether it be the simplicity of the controls or the quirky physics, one things for sure I can't stop myself from turning back to these classic racers.

The titles I speak of are of course SNES based, the first having been developed by a now known powerhouse in the industry Blizzard Entertainment. 

Rock 'N Roll Racing

Such an adrenaline pumping game of its era, with its amazing familiar computerized heavy metal music pushing you to brink against your three interstellar opponents, plus a facade of incredible pixel art at it's best!

Rock 'N Roll Racing was famous for in-race combat, tap the A Button to drop an oil slick or landmine, hit Y to engage your frontal weapons system or X to launch your vehicle into orbit - whilst performing an epic drift around a blind isometric corner! if you like..


Theirs longevity in this title, a strong desire to bash through the races & worlds, curiosity as to what the next purchasable vehicle on offer may be, up and coming opposition or the unique obstacles & circuits offered throughout the universe of Rock 'N Roll Racing.

IGN marked it 72nd on there Top 100 Super Nintendo games, whilst I think it deserved to be higher, im still glad it's being recognized to this present day.




The second mention, three protagonists Throttle, Modo and Vinnie, or anthropomorphic one per centers known as the,

Biker Mice from Mars

A super color packed title, full of cheesy '90s cartoon pop culture.

Race against other key characters in the Biker Mice from Mars universe to win cash and purchase upgrades for your bike throughout story mode.

Upgrades include the usual whiz bang "ENGINE", "TYRE", "ARMOUR" & "SHOT" all integral in your aim to dominate the quirky circuits on offer.

Word of warning to newcomers, there is a slight learning curve to adapting to the unique control style isometric racer's demand, even thinking about it may crucify your skull slightly, but once you grasp the concept that your bike is always facing the same way it will click and the feeling will become second nature.

A special mention, but if you get the opportunity give the European version a go, the in-game advertising for Snickers is uncanny, something rarely seen in early video game titles of this era.

It's time to rock & ride!





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